Franck Monnier and Paul François began the digital reconstruction of the palace of Amenhotep III at Malqata in 2016, as part of a collaboration with the Ancient Egyptian Heritage and Archaeological Fund. They used digital technologies and 3D software to recreate the columned hall and the throne room of the King’s Palace.
In 2014, the Mut Precinct in South Karnak reopened its gates to the public after being closed for almost 40 years. The reopening was the result of the work of the Brooklyn Museum’s expedition to the Mut Precinct...
The Free University Berlin, in cooperation with the German Archaeological Institute Cairo (DAI), has been exploring the royal necropolis of Dahshur since 2000.
Hands-on with Fresco, Adobe’s realistic drawing and painting app that is finally available for the iPadWritten by Krisztián Vértes
Fresco, Adobe’s next generation drawing and painting tool, recently launched on iPad, promising a creative experience with unprecedented level of faithfulness to traditional oil and watercolor paints.
In the 1980s, the Egypt Exploration Society's expedition to Amarna discovered a well-preserved private chapel at the Workmen's Village and the largest that had been built there.
In 1995, the Royal Ontario Museum initiated its Theban Tomb Project with Lyla Pinch-Brock and ROM Assistant Curator Roberta Shaw as co-directors recreating the facsimile technique used by Nina de Garis Davis.
In this article we would like to focus on the 2015 initiative at the Metropolitan Museum of Arts to build a virtual reconstruction of the original polychrome painted decoration of the temple of Dendur.
The Polish Centre of Mediterranean Archaeology’s present project began in 2008, with the aim of completing the study, restoration and publication of the Deir el-Bahari temple of Tuthmosis III. The work is the continuation of a previous mission led by prof. Jadwiga Lipińska, which was suspended in 1996.